Saturday, February 12, 2011

Well well well..what do we have here?

It's a well! Duh! :) Made this in 3DS Max last night with normal map as well. I didn't  want to add the specular map to this since it seemed fine by itself.

At first there was stretching going on with the texture at the seams and I couldn't find a solution online. So I played around for like 10 mins with the different options and fixed it myself. :)

No comments:

Post a Comment